Indie Game Challenge Finalist Official Selection The Escapist Extra Credits: Innovation Award Sense of Wonder Night 2011 Finalist IndieDB Game of the Year 2010 Nominee: Best Singleplayer>

About

Set in a mysterious and abstract sterile environment, Q.U.B.E. (Quick Understanding of Block Extrusion) is a first-person puzzle game that challenges players to navigate each level by manipulating coloured cubes that surround them. There’s little to go on as the game begins – the player is dropped into an all-white room with few instructions, and simply has to figure their way out. The tone of game changes as the player finds small and big alterations to their environment, supported by an original score, inviting each player to let their imagination take over as to where they might be. Through experimentation and discovery, players will progress through an ever-evolving series of cube puzzles that will challenge them with logic, physics, platforming.

The Team

Toxic Games, established in 2010, is a UK-based games developer founded by former classmates. The team began development of Q.U.B.E. as a student project in 2009 and sought out investment from independent game dev veterans, Indie Fund. All three core team members are game designers and have been able to bring Q.U.B.E. to fruition without any programming expertise. Thanks to the encouragement of academic mentors and industry execs, and with the help of  Indie Fund, Toxic Games went from student hobbyists to independent developers upon graduation from University.

From Left to Right: Daniel Da Rocha, Jonathan Savery and Dave Hall